BACKEND // CHARACTER DYNAMICS
FRACTAL PROGRESSION
SUBJECT: Identity Evolution Phases & Affinity Matrixing
1. AFFINITY MATRIX
Every entity in Eideus is anchored to a primary affinity that dictates their role in the simulation gears.
| Class | STR | INT | DEX | Playstyle |
|---|---|---|---|---|
| Rebel | +1 | -1 | 0 | Revolutionary / Combat |
| Acolyte | 0 | +1 | -1 | Transhumanist / Tech |
| Hacker | -1 | 0 | +1 | Infiltration / Exploitation |
2. EVOLUTION PATHWAY
CORE CLASS ──▶ SUB-CLASS ──▶ CROSS-CLASS ──▶ MASTERY
// CROSS-IDENTITY SYNERGY
As agencies progress, they merge identities to form unique specializations. A Soldier of Fortune represents a high-prestige Rebel, while a True Believer is the ultimate realization of the Acolyte path.
| Path | Mastery Title | Descriptor |
|---|---|---|
| Rebel-STR | Legend | Universal Recognition |
| Acolyte-INT | High Pontiff | Ascended Authority |
| Hacker-DEX | Shadow Ruler | Total Stealth Dominance |
3. ENCODED IDENTITY
Identity data is embedded directly into the spatial entity cards for deterministic retrieval.
"class": "Hacker",
"sub_class": "Zealot",
"cross_class": "Null Apostle",
"affinity": "INT"
"sub_class": "Zealot",
"cross_class": "Null Apostle",
"affinity": "INT"